root / trunk / code / behaviors / formation_control / circle / circle.c @ 1808
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| 1 | |
|---|---|
| 2 | /*** PROGRAM INFORMATION ***
|
| 3 | |
| 4 | This program assembles a group of robots into a circle and allows the |
| 5 | movement within that formation. Robots should be able to break formation and |
| 6 | travel as a line, readjust in the face of obstacles, and reform if conditions |
| 7 | are necessary. |
| 8 | |
| 9 | The program begins waiting for a button press. When pressed, a robot assumes |
| 10 | the BEACON position, which means that it is the robot in the center of the |
| 11 | circle and therefore in charge. It then gathers robots around it by sending |
| 12 | them commands. This code is executed using two finite state machines, nested |
| 13 | inside one another. |
| 14 | One controls the overall state of the robot (whether it is a BEACON, an EDGE, |
| 15 | or WAITING, for example). |
| 16 | |
| 17 | This code should be implemented so that most useful functions are built in |
| 18 | to the machine. For example, the BEACON robot should be able to call methods |
| 19 | such as CircleUp() to gather robots around it, and Move(distance) to move the |
| 20 | circle group all at once. |
| 21 | |
| 22 | This Code is the property of the Carnegie Mellon Robotics Club and is being |
| 23 | used to test formation control in a low-cost robot colony. Thanks to all |
| 24 | members of RoboClub, especially Colony president John Sexton and graduade |
| 25 | student representative Chris Mar. |
| 26 | |
| 27 | AUTHORS: James Carroll, Steve DeVincentis, Hanzhang (Echo) Hu, Nico Paris, |
| 28 | Joel Rey, Reva Street, Alex Zirbel |
| 29 | */ |
| 30 | |
| 31 | |
| 32 | #include <dragonfly_lib.h> |
| 33 | #include <wl_basic.h> |
| 34 | #include <encoders.h> |
| 35 | #include "circle.h" |
| 36 | |
| 37 | /*** TODO: ***
|
| 38 | |
| 39 | -Transform the code into a method-based state machine that uses the |
| 40 | procedural state machines, which are hardcoded and hard to edit, as a backup. |
| 41 | |
| 42 | -Implement a drive straight method for use in keeping the robots more |
| 43 | accurate as a group. |
| 44 | |
| 45 | -Fix the approach method: good robots usually work well, but bad robots often |
| 46 | have errors which might be avoidable with the use of error checking. |
| 47 | |
| 48 | -Make robots more robust: packages are often lost, which throws the entire |
| 49 | procedural nature of the program off. |
| 50 | |
| 51 | -Consider using the center bot to check distances |
| 52 | |
| 53 | -More testing is always good and necessary. |
| 54 | */ |
| 55 | |
| 56 | /*** BOT LOG ***
|
| 57 | |
| 58 | 4-1-2010: BOT 7 as BEACON and BOT 1 as EDGE worked extremely well. |
| 59 | 4-2-2010: BOT 7 and BOT 14 worked extremely well, no matter states. BOT 1 |
| 60 | started well, but malfunctioned later. |
| 61 | */ |
| 62 | |
| 63 | /*** TERMINOLOGY ***
|
| 64 | |
| 65 | WAITINGSTATE: |
| 66 | The robot waits to be given a signal to do something. Wireless is on, |
| 67 | in case the robot is called on to turn into an EDGE. The color should be LIME |
| 68 | or YELLOW-GREEN. |
| 69 | |
| 70 | BEACON_CONTROL: |
| 71 | The code that executes commands when a robot is turned to BEACON mode. This |
| 72 | code may run predefined methods for simplicity. One goal is to make these |
| 73 | methods change the robot turn to to BEACON_MACHINE mode for a while, and then |
| 74 | return to the CONTROL code where they left off. |
| 75 | |
| 76 | EDGE_CONTROL: |
| 77 | Like BEACON_CONTROL, executes whatever orders are required of the robot as an |
| 78 | EDGE. |
| 79 | |
| 80 | BEACON_MACHINE: |
| 81 | A hardcoded list of functions which the robot is capable of running through. |
| 82 | Consists of a finite state machine, where the robot executes a set of commands |
| 83 | in a procedural manner and then returns to wherever it was in the control code. |
| 84 | |
| 85 | EDGE_MACHINE: |
| 86 | Like the BEACON_MACHINE, but contains the same sort of procedural information |
| 87 | for EDGE robots. |
| 88 | |
| 89 | END: |
| 90 | A terminal state of the machine, where the robot just sits and waits. The |
| 91 | color should be GREEN and WHITE. |
| 92 | |
| 93 | |
| 94 | TYPES OF WIRELESS PACKETS: |
| 95 | |
| 96 | CIRCLE_ACTION_EXIST 'E' |
| 97 | CIRCLE_ACTION_POSITION 'P' |
| 98 | CIRCLE_ACTION_ACK 'A' |
| 99 | A general acknowledgement package. |
| 100 | CIRCLE_ACTION_DONE 'D' |
| 101 | Used by robots to tell when they have finished their action. |
| 102 | CIRCLE_ACTION_GOTYOU 'G' |
| 103 | Used by the BEACON to tell a robot when it has been checked off. |
| 104 | At this point, the EDGE has been recognized. Used for times when |
| 105 | all EDGE robots have to communicate to the center via the spam method. |
| 106 | CIRCLE_ACTION_FORWARD 'F' |
| 107 | The BEACON tells the rest of the robots to move forward. |
| 108 | CIRCLE_CLAIM_CENTER 'C' |
| 109 | Sent out by a robot when it takes over as BEACON. |
| 110 | */ |
| 111 | |
| 112 | |
| 113 | /* Define some variables to keep track of the state machine.*/
|
| 114 | int END = 100; |
| 115 | int WAITINGSTATE = 0; |
| 116 | int EDGE_CONTROL = 1; |
| 117 | int BEACON_CONTROL = 2; |
| 118 | int EDGE_MACHINE = 3; |
| 119 | int BEACON_MACHINE = 4; |
| 120 | |
| 121 | int COUNT = 0; |
| 122 | int CIRCLEUP = 1; |
| 123 | int ORIENT = 2; |
| 124 | int DRIVE = 3; |
| 125 | int TURNL = 4; |
| 126 | int TURNR = 5; |
| 127 | |
| 128 | int currentPos = 0; |
| 129 | int state = 0; |
| 130 | |
| 131 | // keep track of the speed and duration of group movements.
|
| 132 | int speed = 20; |
| 133 | int duration = 2; |
| 134 | |
| 135 | int timeout = 0; |
| 136 | int sending = 0; |
| 137 | int stop2 = 0; |
| 138 | struct vector slave_position;
|
| 139 | int desired_max_bom;
|
| 140 | int bom_max_counter;
|
| 141 | |
| 142 | |
| 143 | void switch_sending(void) |
| 144 | {
|
| 145 | if(sending)
|
| 146 | {
|
| 147 | sending = 0;
|
| 148 | bom_off(); |
| 149 | } |
| 150 | else
|
| 151 | {
|
| 152 | sending = 1;
|
| 153 | bom_on(); |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | // set the motors to this forward speed.
|
| 158 | void forward(int speed) |
| 159 | {
|
| 160 | motor_l_set(FORWARD,speed); |
| 161 | motor_r_set(FORWARD,speed); |
| 162 | } |
| 163 | // turn left at this speed.
|
| 164 | void left(int speed) |
| 165 | {
|
| 166 | motor_l_set(BACKWARD,speed); |
| 167 | motor_r_set(FORWARD,speed); |
| 168 | } |
| 169 | void right(int speed) |
| 170 | {
|
| 171 | motor_l_set(FORWARD,speed); |
| 172 | motor_r_set(BACKWARD,speed); |
| 173 | } |
| 174 | // stop() is better than motors_off(), which creates a slight delay when
|
| 175 | // reactivating the motors. Stop() is faster.
|
| 176 | void stop(void) |
| 177 | {
|
| 178 | motor_l_set(BACKWARD,0);
|
| 179 | motor_r_set(FORWARD,0);
|
| 180 | } |
| 181 | void setforward(int spd1, int spd2) |
| 182 | {
|
| 183 | motor_l_set(FORWARD,spd1); |
| 184 | motor_r_set(FORWARD,spd2); |
| 185 | } |
| 186 | void backward(int speed) |
| 187 | {
|
| 188 | motor_l_set(BACKWARD, speed); |
| 189 | motor_r_set(BACKWARD, speed); |
| 190 | } |
| 191 | // takes an averaged reading of the front rangefinder
|
| 192 | int get_distance(void) |
| 193 | {
|
| 194 | // kk sets this to 5 readings.
|
| 195 | int temp,distance,kk=5; |
| 196 | distance =0;
|
| 197 | for (int i=0; i<kk; i++) |
| 198 | {
|
| 199 | temp = range_read_distance(IR2); |
| 200 | if (temp == -1) |
| 201 | {
|
| 202 | //temp=0;
|
| 203 | i--; |
| 204 | } |
| 205 | else
|
| 206 | distance+= temp; |
| 207 | delay_ms(3);
|
| 208 | } |
| 209 | if (kk>0) |
| 210 | return (int)(distance/kk); |
| 211 | else
|
| 212 | return 0; |
| 213 | } |
| 214 | |
| 215 | /* Sends a global packet with two arguments */
|
| 216 | void send2(char arg0, char arg1) |
| 217 | {
|
| 218 | char send_buffer[2]; |
| 219 | send_buffer[0]=arg0;
|
| 220 | send_buffer[1]=arg1;
|
| 221 | wl_basic_send_global_packet(42,send_buffer,2); |
| 222 | } |
| 223 | |
| 224 | /* Sends a global packet with three arguments */
|
| 225 | void send3(char arg0, char arg1, char arg2) |
| 226 | {
|
| 227 | char send_buffer[3]; |
| 228 | send_buffer[0]=arg0;
|
| 229 | send_buffer[1]=arg1;
|
| 230 | send_buffer[2]=arg2;
|
| 231 | wl_basic_send_global_packet(42,send_buffer,3); |
| 232 | } |
| 233 | |
| 234 | /*
|
| 235 | Orients the robot so that it is facing the beacon (or the broadcasting BOM). |
| 236 | */ |
| 237 | void faceFront(void) |
| 238 | {
|
| 239 | int counter = 0; |
| 240 | int currentDir = 0; |
| 241 | left(200);
|
| 242 | int bomNum = -1; |
| 243 | orb1_set_color(BLUE); |
| 244 | while(bomNum != 4) |
| 245 | {
|
| 246 | if(counter >= 5) |
| 247 | {
|
| 248 | forward(200);
|
| 249 | delay_ms(750);
|
| 250 | counter = 0;
|
| 251 | } |
| 252 | bom_refresh(BOM_ALL); |
| 253 | bomNum = bom_get_max(); |
| 254 | if(bomNum == -1) |
| 255 | {
|
| 256 | //ignore
|
| 257 | } |
| 258 | else if((bomNum < 4) || (bomNum >= 12)) |
| 259 | {
|
| 260 | right(200);
|
| 261 | if(currentDir == 0) |
| 262 | counter++; |
| 263 | currentDir = 1;
|
| 264 | } |
| 265 | else
|
| 266 | {
|
| 267 | left(200);
|
| 268 | if(currentDir == 1) |
| 269 | counter++; |
| 270 | currentDir = 0;
|
| 271 | } |
| 272 | } |
| 273 | stop(); |
| 274 | return;
|
| 275 | } |
| 276 | |
| 277 | /*
|
| 278 | Turns the robot slowly to the right until it reaches the BOM reading goal. |
| 279 | More stable code than what was implemented ealier, with smart turning, |
| 280 | but slower. |
| 281 | */ |
| 282 | void aboutFace(int goal) |
| 283 | {
|
| 284 | int bomNum = -1; |
| 285 | int speed = 170; // speed with which to turn |
| 286 | |
| 287 | orb1_set_color(BLUE); // BLUE and PURPLE
|
| 288 | |
| 289 | while(bomNum != goal)
|
| 290 | {
|
| 291 | // bomNum is the current maximum reading
|
| 292 | bom_refresh(BOM_ALL); |
| 293 | bomNum = bom_get_max(); |
| 294 | right(speed); |
| 295 | } |
| 296 | stop(); |
| 297 | return;
|
| 298 | } |
| 299 | |
| 300 | |
| 301 | /*
|
| 302 | BLINK the given number times |
| 303 | */ |
| 304 | void blink(int num) |
| 305 | {
|
| 306 | for(int i = 0; i<num; i++) |
| 307 | {
|
| 308 | orb_set_color(ORB_OFF); |
| 309 | delay_ms(150);
|
| 310 | orb_set_color(RED); |
| 311 | delay_ms(50);
|
| 312 | } |
| 313 | orb_set_color(ORB_OFF); |
| 314 | } |
| 315 | |
| 316 | /*
|
| 317 | BLINK slowly the given number times |
| 318 | */ |
| 319 | void slowblink(int num) |
| 320 | {
|
| 321 | for(int i = 0; i<num; i++) |
| 322 | {
|
| 323 | orb_set_color(ORB_OFF); |
| 324 | delay_ms(300);
|
| 325 | orb_set_color(RED); |
| 326 | delay_ms(200);
|
| 327 | } |
| 328 | orb_set_color(ORB_OFF); |
| 329 | } |
| 330 | |
| 331 | /*
|
| 332 | A method for the higher-level code for the BEACON. The beacon can make |
| 333 | any of the preprogrammed commands, and this code sends the packet and |
| 334 | transitions the robots correctly. |
| 335 | */ |
| 336 | void order(int action) |
| 337 | {
|
| 338 | currentPos++; |
| 339 | send2(CIRCLE_EXECUTE, action); |
| 340 | state = 20 + action;
|
| 341 | } |
| 342 | |
| 343 | /*
|
| 344 | A method for the higher-level code for the BEACON. The beacond sends |
| 345 | not only the command, but also the speed and duration for which the |
| 346 | (movement) command is to be executed. |
| 347 | */ |
| 348 | void orderMove(int action, int newSpeed, int newDuration) |
| 349 | {
|
| 350 | currentPos++; |
| 351 | speed = newSpeed; |
| 352 | duration = newDuration; |
| 353 | send2(CIRCLE_EXECUTE, action); |
| 354 | state = 20 + action;
|
| 355 | } |
| 356 | |
| 357 | /*
|
| 358 | Turns off the motors, sends an EXECUTE packet, and blinks green and white |
| 359 | forever. |
| 360 | */ |
| 361 | void terminate(void) |
| 362 | {
|
| 363 | motors_off(); |
| 364 | send2(CIRCLE_EXECUTE, 100);
|
| 365 | orb_set_color(GREEN); |
| 366 | orb2_set_color(WHITE); |
| 367 | while(1) ; |
| 368 | } |
| 369 | |
| 370 | |
| 371 | //******************************************************************************
|
| 372 | //******************************************************************************
|
| 373 | //******************************************************************************
|
| 374 | |
| 375 | |
| 376 | |
| 377 | /*
|
| 378 | A state machine with five states. The robot starts out in WAITINGSTATE mode, |
| 379 | from which it recieves a signal of some sort and moves to a different state. |
| 380 | */ |
| 381 | int main(void) |
| 382 | {
|
| 383 | /* Initialize dragonfly board */
|
| 384 | dragonfly_init(ALL_ON); |
| 385 | /* Initialize the basic wireless library */
|
| 386 | wl_basic_init_default(); |
| 387 | /* Set the XBee channel to 24 - must be standard among robots */
|
| 388 | wl_set_channel(24);
|
| 389 | |
| 390 | int robotid = get_robotid();
|
| 391 | |
| 392 | // once the EDGE gets the first signal from a center, it stores who the // center is.
|
| 393 | int centerid = 0; |
| 394 | |
| 395 | // stores a list of bots which are in the group by storing a "1" in the
|
| 396 | // array if the robot of that index is in the group.
|
| 397 | int used[17]; |
| 398 | int numOk;
|
| 399 | |
| 400 | // initially, no robots in the group.
|
| 401 | for (int i=0; i<17; i++) |
| 402 | used[i] = 0;
|
| 403 | |
| 404 | // keeps track of the length of wireless packets received.
|
| 405 | int data_length;
|
| 406 | unsigned char *packet_data=wl_basic_do_default(&data_length); |
| 407 | |
| 408 | // these variables keep track of the inner state machines in the
|
| 409 | // procedural MACHINE states.
|
| 410 | int beacon_State=0; |
| 411 | int edge_State=0; |
| 412 | |
| 413 | int waitingCounter=0; |
| 414 | |
| 415 | // an important variable that stores the size of the group.
|
| 416 | int robotsReceived=0; |
| 417 | |
| 418 | // offset for the approaching: how far off the rangefinders can be
|
| 419 | int offset = 20; |
| 420 | int time=0; |
| 421 | |
| 422 | // keeps track of which way robots are facing relative to the center
|
| 423 | int direction = 4; |
| 424 | |
| 425 | // how far away the robot is. Initialized to a large value to ensure
|
| 426 | // that the robot doesn't think it is already the right distance away.
|
| 427 | int distance=1000; |
| 428 | int onefoot = 250; // how far away to stop. |
| 429 | |
| 430 | while(1) |
| 431 | {
|
| 432 | bom_refresh(BOM_ALL); |
| 433 | |
| 434 | /***EXPECTED MOVES***
|
| 435 | (OUT OF DATE. Will be updated once changes have been made.) |
| 436 | The designed movement: |
| 437 | 1. one center robot, several edge robots are on; |
| 438 | 2. center robots: button 1 is pressed; |
| 439 | 3. center robots: send global package telling edges that he exists; |
| 440 | 4. EDGE robots response with ACK. |
| 441 | 5. EDGE robots wait for center robots to finish counting (DONE package) |
| 442 | 6. EDGE robtos approach the center robtot and stop at the "onefoot" |
| 443 | distance, send message to the center |
| 444 | */ |
| 445 | |
| 446 | |
| 447 | /*
|
| 448 | This is the MAIN SWITCH LOOP, which governs the overall |
| 449 | status of the robot. |
| 450 | */ |
| 451 | switch(state)
|
| 452 | {
|
| 453 | |
| 454 | |
| 455 | /*
|
| 456 | The WAITINGSTATE. This state constantly checks for wireless |
| 457 | packets, |
| 458 | and updates its state as soon as it receives a signal. |
| 459 | */ |
| 460 | case 0: |
| 461 | |
| 462 | orb_set_color(YELLOW); |
| 463 | packet_data=wl_basic_do_default(&data_length); |
| 464 | if(packet_data != 0 && data_length>=2 |
| 465 | && packet_data[0]==CIRCLE_CLAIM_CENTER)
|
| 466 | {
|
| 467 | centerid = packet_data[1];
|
| 468 | state = 1;
|
| 469 | } |
| 470 | |
| 471 | if(button1_read())
|
| 472 | {
|
| 473 | // becomes the center if button1 is clicked.
|
| 474 | send2(CIRCLE_CLAIM_CENTER, robotid); |
| 475 | state = 2;
|
| 476 | } |
| 477 | break;
|
| 478 | |
| 479 | |
| 480 | |
| 481 | //******************************************************************************
|
| 482 | //******************************************************************************
|
| 483 | |
| 484 | |
| 485 | /*
|
| 486 | The CONTROL for the EDGE state. This sets a certain procedure |
| 487 | to follow, in the form of simple |
| 488 | commands, for a robot to follow if it is set to an EDGE. |
| 489 | */ |
| 490 | |
| 491 | case 1: |
| 492 | orb_set_color(CYAN); |
| 493 | orb1_set_color(YELLOW); |
| 494 | |
| 495 | int command = -1; |
| 496 | |
| 497 | packet_data=wl_basic_do_default(&data_length); |
| 498 | |
| 499 | if(packet_data != 0 && data_length>=2 && |
| 500 | packet_data[0]==CIRCLE_EXECUTE)
|
| 501 | {
|
| 502 | command = packet_data[1];
|
| 503 | } |
| 504 | |
| 505 | if(command != -1) |
| 506 | {
|
| 507 | edge_State = 0;
|
| 508 | switch(command)
|
| 509 | {
|
| 510 | case 0: |
| 511 | state = 10; break; |
| 512 | |
| 513 | case 1: |
| 514 | state = 11; break; |
| 515 | |
| 516 | case 2: |
| 517 | state = 12; break; |
| 518 | |
| 519 | case 3: |
| 520 | state = 13; break; |
| 521 | |
| 522 | case 4: |
| 523 | state = 14; break; |
| 524 | |
| 525 | case 5: |
| 526 | state = 15; break; |
| 527 | |
| 528 | case 100: |
| 529 | terminate(); break;
|
| 530 | } |
| 531 | } |
| 532 | |
| 533 | break;
|
| 534 | |
| 535 | |
| 536 | |
| 537 | //******************************************************************************
|
| 538 | //******************************************************************************
|
| 539 | |
| 540 | |
| 541 | /*
|
| 542 | The CONTROL for the BEACON state. This sets a certain procedure |
| 543 | to follow, in the form of simple commands, for a robot to follow |
| 544 | if it is set to a BEACON. |
| 545 | */ |
| 546 | case 2: |
| 547 | orb_set_color(PURPLE); |
| 548 | beacon_State = 0;
|
| 549 | |
| 550 | switch(currentPos)
|
| 551 | {
|
| 552 | case 0: |
| 553 | order(COUNT); break;
|
| 554 | |
| 555 | case 1: |
| 556 | order(CIRCLEUP); break;
|
| 557 | |
| 558 | case 2: |
| 559 | order(ORIENT); break;
|
| 560 | |
| 561 | case 3: |
| 562 | orderMove(DRIVE,20,2); break; |
| 563 | |
| 564 | case 4: |
| 565 | order(CIRCLEUP); break;
|
| 566 | |
| 567 | case 5: |
| 568 | order(ORIENT); break;
|
| 569 | |
| 570 | case 6: |
| 571 | orderMove(TURNR,18,1); break; |
| 572 | |
| 573 | case 7: |
| 574 | orderMove(DRIVE,20,2); break; |
| 575 | |
| 576 | case 8: |
| 577 | order(CIRCLEUP); break;
|
| 578 | |
| 579 | case 9: |
| 580 | order(ORIENT); break;
|
| 581 | |
| 582 | case 10: |
| 583 | terminate(); break;
|
| 584 | |
| 585 | } |
| 586 | |
| 587 | break;
|
| 588 | |
| 589 | |
| 590 | //******************************************************************************
|
| 591 | //******************************************************************************
|
| 592 | |
| 593 | |
| 594 | /* The following states are MACHINE states for the EDGE robot. */
|
| 595 | |
| 596 | /*
|
| 597 | EDGE on COUNT |
| 598 | */ |
| 599 | case 10: |
| 600 | |
| 601 | switch(edge_State)
|
| 602 | {
|
| 603 | /*
|
| 604 | 0. EDGE robots are on. |
| 605 | 1. They are waiting for EXIST pacakage from the |
| 606 | Center robots |
| 607 | 2. After they receive the package, they send ACK |
| 608 | package to center. |
| 609 | 3. Done for now: display green. |
| 610 | */ |
| 611 | case 0: |
| 612 | bom_off(); |
| 613 | orb1_set_color(YELLOW); |
| 614 | orb2_set_color(BLUE); |
| 615 | packet_data=wl_basic_do_default(&data_length); |
| 616 | |
| 617 | if(packet_data != 0 && data_length>=2 && |
| 618 | packet_data[0]==CIRCLE_ACTION_EXIST)
|
| 619 | {
|
| 620 | centerid = packet_data[1];
|
| 621 | |
| 622 | send2(CIRCLE_ACTION_ACK,robotid); |
| 623 | |
| 624 | edge_State=1;
|
| 625 | } |
| 626 | break;
|
| 627 | |
| 628 | /*
|
| 629 | 1. Wait for DONE package |
| 630 | 2. The counting process is DONE |
| 631 | */ |
| 632 | case 1: |
| 633 | |
| 634 | orb_set_color(YELLOW); |
| 635 | orb2_set_color(PURPLE); |
| 636 | |
| 637 | // keep sending the packet until we get a
|
| 638 | // response
|
| 639 | send2(CIRCLE_ACTION_ACK,robotid); |
| 640 | |
| 641 | packet_data=wl_basic_do_default(&data_length); |
| 642 | if(packet_data != 0 && data_length>=2 && |
| 643 | packet_data[0]==CIRCLE_ACTION_GOTYOU &&
|
| 644 | packet_data[1] == robotid)
|
| 645 | {
|
| 646 | edge_State=2;
|
| 647 | } |
| 648 | break;
|
| 649 | |
| 650 | // wait for the second, general, done packet.
|
| 651 | case 2: |
| 652 | |
| 653 | orb_set_color(YELLOW); |
| 654 | packet_data=wl_basic_do_default(&data_length); |
| 655 | if(packet_data != 0 && data_length>=2 && |
| 656 | packet_data[0]==CIRCLE_ACTION_DONE &&
|
| 657 | packet_data[1] == centerid)
|
| 658 | {
|
| 659 | state = 1;
|
| 660 | } |
| 661 | break;
|
| 662 | } |
| 663 | |
| 664 | break;
|
| 665 | |
| 666 | /* The CIRCLEUP command for EDGE */
|
| 667 | |
| 668 | case 11: |
| 669 | |
| 670 | switch(edge_State)
|
| 671 | {
|
| 672 | |
| 673 | case 0: |
| 674 | // COLOR afer DONE ---> MAGENTA
|
| 675 | orb_set_color(MAGENTA); |
| 676 | // turn to face the beacon
|
| 677 | faceFront(); |
| 678 | forward(175);
|
| 679 | //range_init();
|
| 680 | |
| 681 | |
| 682 | distance = get_distance(); |
| 683 | time=0;
|
| 684 | while ((distance-offset)>=onefoot ||
|
| 685 | distance==0 || (distance+offset)<onefoot)
|
| 686 | {
|
| 687 | if(distance==0) |
| 688 | orb_set_color(WHITE); |
| 689 | else if(distance-offset>=onefoot) |
| 690 | forward(175);
|
| 691 | else
|
| 692 | backward(175);
|
| 693 | distance = get_distance(); |
| 694 | delay_ms(14);
|
| 695 | time+=14;
|
| 696 | if(time>30) |
| 697 | {
|
| 698 | faceFront(); |
| 699 | time=0;
|
| 700 | } |
| 701 | } |
| 702 | |
| 703 | stop(); |
| 704 | orb_set_color(GREEN); |
| 705 | |
| 706 | send2(CIRCLE_ACTION_ACK, robotid); |
| 707 | |
| 708 | stop(); |
| 709 | state = 1;
|
| 710 | break;
|
| 711 | } |
| 712 | |
| 713 | |
| 714 | break;
|
| 715 | |
| 716 | /* An ORIENT series of steps for the EDGE robot. */
|
| 717 | |
| 718 | case 12: |
| 719 | |
| 720 | switch(edge_State)
|
| 721 | {
|
| 722 | |
| 723 | // waits for a packet to tell it to turn on the bom.
|
| 724 | case 0: |
| 725 | packet_data=wl_basic_do_default(&data_length); |
| 726 | if(packet_data != 0 && data_length==2 && |
| 727 | packet_data[0]==CIRCLE_ACTION_GOTYOU &&
|
| 728 | packet_data[1] == robotid)
|
| 729 | {
|
| 730 | bom_on(); |
| 731 | orb_set_color(ORANGE); |
| 732 | send2(CIRCLE_ACTION_ACK,centerid); |
| 733 | edge_State = 1;
|
| 734 | } |
| 735 | break;
|
| 736 | |
| 737 | // waits for a packet to tell it that it has been
|
| 738 | // received.
|
| 739 | case 1: |
| 740 | orb2_set_color(YELLOW); |
| 741 | packet_data=wl_basic_do_default(&data_length); |
| 742 | if(packet_data != 0 && data_length==3 && |
| 743 | packet_data[0]==CIRCLE_ACTION_GOTYOU &&
|
| 744 | packet_data[1] == robotid)
|
| 745 | {
|
| 746 | bom_off(); |
| 747 | direction = packet_data[2];
|
| 748 | orb_set_color(YELLOW); |
| 749 | edge_State = 2;
|
| 750 | } |
| 751 | break;
|
| 752 | |
| 753 | /*
|
| 754 | Wait for the center bot to send a DONE packet; then |
| 755 | turn to face the right direction. |
| 756 | */ |
| 757 | case 2: |
| 758 | orb_set_color(GREEN); |
| 759 | packet_data=wl_basic_do_default(&data_length); |
| 760 | if(packet_data != 0 && data_length>=2 && |
| 761 | packet_data[0]==CIRCLE_ACTION_DONE)
|
| 762 | {
|
| 763 | orb_set_color(WHITE); |
| 764 | orb2_set_color(CYAN); |
| 765 | edge_State = 3;
|
| 766 | } |
| 767 | break;
|
| 768 | |
| 769 | /* Turn until we reach the right direction */
|
| 770 | case 3: |
| 771 | aboutFace(direction); |
| 772 | stop(); |
| 773 | orb_set_color(YELLOW); |
| 774 | send2(CIRCLE_ACTION_DONE,robotid); |
| 775 | state = 1;
|
| 776 | break;
|
| 777 | |
| 778 | } |
| 779 | |
| 780 | break;
|
| 781 | |
| 782 | |
| 783 | /* The DRIVE steps for the EDGE robot */
|
| 784 | case 13: |
| 785 | |
| 786 | /* Wait for specifications to drive */
|
| 787 | packet_data=wl_basic_do_default(&data_length); |
| 788 | if(packet_data != 0 && data_length>=3 && |
| 789 | packet_data[0]==CIRCLE_ACTION_FORWARD)
|
| 790 | {
|
| 791 | orb_set_color(BLUE); |
| 792 | |
| 793 | forward(packet_data[1]*10); |
| 794 | delay_ms(packet_data[2]*1000); |
| 795 | stop(); |
| 796 | state = 1;
|
| 797 | } |
| 798 | |
| 799 | break;
|
| 800 | |
| 801 | /* The TURNL steps for the EDGE robot */
|
| 802 | case 14: |
| 803 | |
| 804 | /* Wait for specifications for the turn. */
|
| 805 | packet_data=wl_basic_do_default(&data_length); |
| 806 | if(packet_data != 0 && data_length>=3 && |
| 807 | packet_data[0]==CIRCLE_ACTION_TURN)
|
| 808 | {
|
| 809 | orb_set_color(BLUE); |
| 810 | |
| 811 | left(packet_data[1]*10); |
| 812 | delay_ms(packet_data[2]*1000); |
| 813 | stop(); |
| 814 | state = 1;
|
| 815 | } |
| 816 | break;
|
| 817 | |
| 818 | /* The TURNR steps for the EDGE robot */
|
| 819 | case 15: |
| 820 | |
| 821 | /* Wait for specifications for the turn. */
|
| 822 | packet_data=wl_basic_do_default(&data_length); |
| 823 | if(packet_data != 0 && data_length>=3 && |
| 824 | packet_data[0]==CIRCLE_ACTION_TURN)
|
| 825 | {
|
| 826 | orb_set_color(BLUE); |
| 827 | |
| 828 | right(packet_data[1]*10); |
| 829 | delay_ms(packet_data[2]*1000); |
| 830 | stop(); |
| 831 | state = 1;
|
| 832 | } |
| 833 | break;
|
| 834 | |
| 835 | // END for EDGE robots
|
| 836 | |
| 837 | |
| 838 | |
| 839 | //******************************************************************************
|
| 840 | //******************************************************************************
|
| 841 | |
| 842 | |
| 843 | /*
|
| 844 | The MACHINE for the BEACON state |
| 845 | */ |
| 846 | |
| 847 | /* the COUNT code for the BEACON */
|
| 848 | case 20: |
| 849 | switch(beacon_State)
|
| 850 | {
|
| 851 | |
| 852 | /* 0. center robots on wait for pressing button 1 */
|
| 853 | case 0: |
| 854 | bom_on(); |
| 855 | orb_set_color(BLUE); |
| 856 | robotsReceived = 0;
|
| 857 | beacon_State=1;
|
| 858 | break;
|
| 859 | |
| 860 | /* 1. Send EXIST package to EDGE robots */
|
| 861 | case 1: |
| 862 | orb_set_color(RED); |
| 863 | send2(CIRCLE_ACTION_EXIST,robotid); |
| 864 | beacon_State=2;
|
| 865 | break;
|
| 866 | |
| 867 | /* 2. Count the number of the EDGE robots
|
| 868 | *******NOTE: at most 1000 times of loop ****** */ |
| 869 | case 2: |
| 870 | waitingCounter++; |
| 871 | orb1_set_color(YELLOW); |
| 872 | orb2_set_color(BLUE); |
| 873 | packet_data=wl_basic_do_default(&data_length); |
| 874 | |
| 875 | if(packet_data!=0 && data_length>=2 && |
| 876 | packet_data[0]==CIRCLE_ACTION_ACK)
|
| 877 | {
|
| 878 | orb_set_color(RED); |
| 879 | orb2_set_color(BLUE); |
| 880 | // only add to list seen if you haven't
|
| 881 | // gotten an ACK from this robot
|
| 882 | if(used[packet_data[1]]==0) |
| 883 | {
|
| 884 | robotsReceived++; |
| 885 | used[packet_data[1]] = 1; |
| 886 | |
| 887 | usb_puts("Added: ");
|
| 888 | usb_puti(packet_data[1]);
|
| 889 | usb_puts("\r\n");
|
| 890 | } |
| 891 | |
| 892 | // NEW: sends a packet to each robot it
|
| 893 | // receives telling them to be done.
|
| 894 | send2(CIRCLE_ACTION_GOTYOU, |
| 895 | packet_data[1]);
|
| 896 | } |
| 897 | if(waitingCounter >= 300) |
| 898 | {
|
| 899 | beacon_State=3;
|
| 900 | } |
| 901 | break;
|
| 902 | |
| 903 | /* COUNTing is DONE. Sending DONE package. */
|
| 904 | case 3: |
| 905 | blink(robotsReceived); |
| 906 | orb_set_color(GREEN); |
| 907 | send2(CIRCLE_ACTION_DONE, robotid); |
| 908 | state = 2;
|
| 909 | break;
|
| 910 | } |
| 911 | |
| 912 | break;
|
| 913 | |
| 914 | /* The CIRCLEUP method for BEACON */
|
| 915 | case 21: |
| 916 | |
| 917 | switch(beacon_State)
|
| 918 | {
|
| 919 | |
| 920 | /* Wait for all the robots to get to right distance */
|
| 921 | case 0: |
| 922 | // left(170);
|
| 923 | orb1_set_color(YELLOW); |
| 924 | orb2_set_color(WHITE); |
| 925 | |
| 926 | numOk = 0;
|
| 927 | |
| 928 | while(numOk<robotsReceived)
|
| 929 | {
|
| 930 | packet_data= |
| 931 | wl_basic_do_default(&data_length); |
| 932 | if(packet_data!=0 && data_length>=2 && |
| 933 | packet_data[0]==CIRCLE_ACTION_ACK)
|
| 934 | {
|
| 935 | numOk++; |
| 936 | } |
| 937 | } |
| 938 | |
| 939 | state = 2;
|
| 940 | break;
|
| 941 | } |
| 942 | |
| 943 | break;
|
| 944 | |
| 945 | |
| 946 | /* The ORIENT code for the beacon */
|
| 947 | case 22: |
| 948 | |
| 949 | switch(beacon_State)
|
| 950 | {
|
| 951 | /* Turns all the robots in the same direction */
|
| 952 | case 0: |
| 953 | stop(); |
| 954 | bom_off(); |
| 955 | orb_set_color(ORANGE); |
| 956 | |
| 957 | // for each robot, tells them to turn their bom
|
| 958 | // on, then tells them which way to face.
|
| 959 | for(int i=0; i < 17; i++) |
| 960 | {
|
| 961 | if(used[i] == 1) |
| 962 | {
|
| 963 | send2(CIRCLE_ACTION_GOTYOU, i); |
| 964 | // waits for a response so it knows the
|
| 965 | // BOM is on.
|
| 966 | while(1) |
| 967 | {
|
| 968 | orb_set_color(RED); |
| 969 | orb2_set_color(WHITE); |
| 970 | packet_data=wl_basic_do_default( |
| 971 | &data_length); |
| 972 | if(packet_data!=0 && data_length>=2 |
| 973 | && packet_data[0]==
|
| 974 | CIRCLE_ACTION_ACK) |
| 975 | {
|
| 976 | orb_set_color(ORANGE); |
| 977 | break;
|
| 978 | } |
| 979 | } |
| 980 | delay_ms(20);
|
| 981 | bom_refresh(BOM_ALL); |
| 982 | direction = bom_get_max(); |
| 983 | |
| 984 | direction += 8;
|
| 985 | if(direction > 15) direction -= 16; |
| 986 | |
| 987 | delay_ms(20);
|
| 988 | |
| 989 | send3(CIRCLE_ACTION_GOTYOU, i, |
| 990 | direction); |
| 991 | |
| 992 | delay_ms(20);
|
| 993 | } |
| 994 | } |
| 995 | beacon_State = 1;
|
| 996 | break;
|
| 997 | |
| 998 | /*
|
| 999 | Sends a DONE packet to signify that it has read in all |
| 1000 | the robots' directions and sent packets. |
| 1001 | Edge robots should now turn to face the right direction. |
| 1002 | */ |
| 1003 | case 1: |
| 1004 | send2(CIRCLE_ACTION_DONE,robotid); |
| 1005 | bom_on(); |
| 1006 | beacon_State = 2;
|
| 1007 | break;
|
| 1008 | |
| 1009 | case 2: |
| 1010 | numOk = 0;
|
| 1011 | |
| 1012 | while(numOk < robotsReceived)
|
| 1013 | {
|
| 1014 | orb_set_color(ORANGE); |
| 1015 | packet_data=wl_basic_do_default( |
| 1016 | &data_length); |
| 1017 | |
| 1018 | if(packet_data!=0 && data_length>=2 && |
| 1019 | packet_data[0]==CIRCLE_ACTION_DONE)
|
| 1020 | {
|
| 1021 | numOk++; |
| 1022 | } |
| 1023 | } |
| 1024 | state = 2;
|
| 1025 | break;
|
| 1026 | } |
| 1027 | |
| 1028 | break;
|
| 1029 | |
| 1030 | |
| 1031 | /* The DRIVE code for the beacon */
|
| 1032 | case 23: |
| 1033 | |
| 1034 | orb_set_color(YELLOW); |
| 1035 | delay_ms(100);
|
| 1036 | |
| 1037 | // format: type of ack, speed divided by 10,
|
| 1038 | // time in seconds.
|
| 1039 | for(int i = 0 ; i < 13; i++) |
| 1040 | send3(CIRCLE_ACTION_FORWARD,speed,duration); |
| 1041 | orb_set_color(BLUE); |
| 1042 | forward(speed*10);
|
| 1043 | delay_ms(duration*1000);
|
| 1044 | stop(); |
| 1045 | state = 2;
|
| 1046 | break;
|
| 1047 | |
| 1048 | /* The TURNL code for the beacon */
|
| 1049 | case 24: |
| 1050 | |
| 1051 | orb_set_color(YELLOW); |
| 1052 | delay_ms(100);
|
| 1053 | |
| 1054 | // format: type of ack, speed divided by 10,
|
| 1055 | // time in seconds.
|
| 1056 | for(int i = 0 ; i < 13; i++) |
| 1057 | send3(CIRCLE_ACTION_TURN,speed,duration); |
| 1058 | orb_set_color(BLUE); |
| 1059 | left(speed*10);
|
| 1060 | delay_ms(duration*1000);
|
| 1061 | stop(); |
| 1062 | state = 2;
|
| 1063 | |
| 1064 | break;
|
| 1065 | |
| 1066 | /* The TURNR code for the beacon */
|
| 1067 | case 25: |
| 1068 | |
| 1069 | orb_set_color(YELLOW); |
| 1070 | delay_ms(100);
|
| 1071 | |
| 1072 | // format: type of ack, speed divided by 10,
|
| 1073 | // time in seconds.
|
| 1074 | for(int i = 0 ; i < 13; i++) |
| 1075 | send3(CIRCLE_ACTION_TURN,speed,duration); |
| 1076 | orb_set_color(BLUE); |
| 1077 | right(speed*10);
|
| 1078 | delay_ms(duration*1000);
|
| 1079 | stop(); |
| 1080 | state = 2;
|
| 1081 | |
| 1082 | break;
|
| 1083 | |
| 1084 | |
| 1085 | //******************************************************************************
|
| 1086 | //******************************************************************************
|
| 1087 | |
| 1088 | } // ends the main switch
|
| 1089 | } // ends the main while loop
|
| 1090 | |
| 1091 | // error, we should never break from the while loop!
|
| 1092 | orb_set_color(RED); |
| 1093 | |
| 1094 | /*
|
| 1095 | END HERE, just in case something happened. |
| 1096 | This way we can see the red orb. |
| 1097 | */ |
| 1098 | while(1); |
| 1099 | } |